Pley/Trail

2017–2024 | Pley.com
Roles: Co-founder, Product Owner, Principal Designer
Skills: Product Planning, Product Discovery, Analytics, UX Design, UI Design, Prototyping, Wireframing, developer collaboration.
Tools: Figma, Sketch, Flinto, Mixpanel, Keynote, Photoshop + countless more.

As co-founder and Product Lead at Pley (formerly known as Trail) I drove the Product & Design work since the company's founding, through several investment rounds, to a vibrant product and workplace with 25+ employees. Building a product and company from scratch and seeing it come to life over the course of 7 years has been one of the great learning experiences of my life.

No downloads. No installs. No paywalls. Just play.

Pley brings high-quailty games to the web. Simply click a link and within seconds you're playing the game. With a unique toolchain for developers, and an excellent user experience for players, Pley makes gaming more accessible than ever.

Pley offers a comprehensive range of services tailored to enhance the player's gaming experience and boost developer profits. This includes a curated game site, a user-friendly webshop for direct item purchases, cross-platform Web Playable gaming, low-fee regional payments, and developer tools for easy maintenance.

By providing creators with tools that make their games truly accessible, easily discoverable, and virally shareable, Pley makes gaming as easy as watching YouTube.